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iPhone game 'F.A.S.T.' rakes in $1 million in six weeks

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Who says developers aren't making serious bank in the App Store? TechCrunch reports that Social Gaming Network's iPhone dogfight game F.A.ST.-Fleet Air Superiority Training has already generated more than $1 million in revenues since launching in early June, pulling in as much as $60,000 per day. The game, which enables players to compete head-to-head with opponents across the world via WiFi, was introduced at a cost of $9.99, but SGN has since tinkered with the price point and now sells F.A.S.T. for $1.99 per download--TechCrunch notes that an upcoming upgrade will offer gamers the opportunity to purchase premium weapons and jets, adding that SGN will also license the basic platform engine they created to build the game to other developers.

For more on F.A.S.T.:
- read this TechCrunch article

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